Erasmus+ Projects for School Groups 

Bray
Dublin
Erasmus+ KA1 Projects

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Erasmus+ at ATC

At ATC Language Schools we are pleased to provide programmes for students of tomorrow, offering opportunities for school groups to travel to Ireland and choose a programme focusing on the Erasmus+ Key Action 1. These options can be chosen as part of our mini-stay programmes.

Please see below the projects available under the Erasmus+ KA1 Activities for School Pupils, including Exploring the Green Economy, Developing a Pollinator Plan for Your School, Preparing for the Digital Workplace and STEAM.

For further information about Erasmus+ please see our page here.

Bray and Dublin
Minimum Group Size: 12
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Duration: 1 to 4 weeks
Applicable for Erasmus+ KA1
Start Dates:

September to June

Who is it for?

Our Erasmus+ projects are designed for primary (aged 10-12 years) and secondary students (aged 13-17 years) travelling abroad as a school group.

We request a minimum level of English of B1 for secondary school projects.

Groups from primary schools do not need a minimum level of English.

Erasmus+ funding is applicable to European countries, however, these projects are available for any groups travelling to ATC from around the world.

Creative Writing for Teens - ATC Language Schools Ireland

Student Reviews

The teacher introduced what sustainable and eco-tourism stands for and what their goals are. When we talk about sustainable tourism we mean the ethical impact of tourism on local people and its economical and social development, while ecotourism refers to the environmental impact of tourism. Thanks to her explanation we realised how important it is to be thoughtful and respectful when we travel.

Laura, Francesca, Michaela, Stefano & Giorgia, 3S Class, Italy. Students of Sustainable Tourism and Ecotourism

It was very interesting and engaging, now we are more conscious of the meaning of being European citizens. In addition, the workshop was the opportunity to discover new aspects, which we had never dealt with in other school subjects.

Alessia and Giulia, Italy, Students of Digital Citizenship and EU Citizenship

Erasmus+ Projects for School Groups

Exploring the Green Economy

This project examines key aspects of a sustainable and green future and evaluates ways in which we can achieve this. Students research initiatives aiming to move both businesses and cities towards a circular economy, sustainable development and ultimately a green economy.

Using a case study of Ireland’s Wild Atlantic Way, students critically analyse the success of such initiatives in the tourism sector and, through the creation of a digital portfolio, present their findings and recommendations for effective strategies to achieve long-term success for sustainability goals.

READ MORE ABOUT THE OBJECTIVES AND PRIORITIES OF THIS PROJECT.

 

On this programme, students will:

  • develop their understanding of The Green Economy and the areas it includes
  • develop an awareness of sustainable changes that can be made from local to international level
  • critically analyse and evaluate the success of global initiatives
  • develop digital literacy skills by creating a digital portfolio using technology to acquire, organise, store, demonstrate, and communicate information

 

Course length: 15 hours

This project is for: Secondary Students

Erasmus+ Key Priorities

  • Inclusion and Diversity
  • Digital Transformation
  • Environment and Fight Against Climate Change

Developing a Pollinator Plan for your School

On this project, students learn about how schools in Ireland are developing a School Pollinator Plan to make their schools ‘pollinator friendly’. They learn about the role pollination plays in conserving ecological biodiversity and will learn how to carry out a small-scale survey on flower-visiting insects.

Students develop a Pollinator Plan for their own school, considering different ways to attract pollinating insects into their local environment. This programme is offered at two levels and is aimed at closed groups of either primary students aged between 10 and 12 years old, or secondary students aged between 13 and 16 years old.

READ MORE ABOUT THE OBJECTIVES AND PRIORITIES OF THIS PROJECT.

 

On this course, students will learn:

  • about the importance of pollination
  • to identify who our pollinators are here in Ireland, and in their own country
  • what our pollinators need to survive and thrive
  • about the all-Ireland pollinator plan, looking at case studies of how pupils in Irish schools have worked to make their school ‘pollinator friendly’

They will:

  • visit a local green area and carry out a Flower-Insect Timed (FIT) Count, learning how to carry out a small-scale survey to collect data on flower-visiting insects.
  • develop a pollinator plan for their school and see how small changes = huge impacts!
  • Log their plans and be supported to log their actions and reflections after putting their plans into action.

 

Developing a School Pollinator Plan will help students:

  • develop skills through observing and exploring their immediate environment
  • develop skills through recording, questioning, and experimenting with the features of their natural environment
  • learn about environmental awareness, conserving ecological biodiversity, living sustainably, being an active citizen with rights and responsibilities in local and wider contexts.

Course length: 15 hours

This course is for: Secondary Students & Primary Students

Erasmus+ Key Priorities

  • Environment and Fight Against Climate Change
  • Digital Transformation (for those who choose to develop a digital Portfolio)
  • Participation in Democratic Life

Preparing for the Digital Workspace

The future has arrived early! Covid-19 has fast-tracked the evolution of how we work, how we collaborate and how we now navigate the digital workplace. But what is the digital workplace? It’s actually not a place at all but an ability to work both autonomously and collaboratively with a set of flexible skills desirable to employers of the future.  

READ MORE ABOUT THE OBJECTIVES AND PRIORITIES OF THIS PROJECT.

 

On this programme, students will learn how to:

  • future-proof their career by building a strong and professional online presence
  • create innovative and eye-catching CVs to demonstrate their digital skills
  • consider suitable careers in line with their skills, passions and values
  • develop strategies on how to successfully interview online
  • use proven techniques to give powerful presentations online
  • develop the necessary transferrable skills of the 21st century workplace
  • work and collaborate effectively with a team, remotely
  • develop digital literacy skills by creating a digital portfolio using technology to acquire, organise, store, demonstrate, and communicate information


Course length:
15 hours

 This course is for: Upper Secondary Students

Erasmus+ Key Priorities

  • Digital Transformation
  • Inclusion and Diversity
  • Participation in Democratic Life

STEAM – Primary & Secondary

STEAM stands for Science, Technology, Engineering, Arts and Maths, and this course integrates these five subjects into task-based, interactive sessions.
ATC’s STEAM course is ideal for students with lots of curiosity, an enquiring mind, and those who love to investigate the ‘why?’ The programme encourages students to explore the world around them, nurture their curiosity, get creative and learn practical new skills and subjects. This course is offered at two levels and is aimed at closed groups of either primary students aged between 10 and 12 years old, or secondary students aged between 13 and 16 years old and it’s full of hands-on learning opportunities.

READ MORE ABOUT THE OBJECTIVES AND PRIORITIES OF THIS PROJECT.

The approach to the STEAM subjects allows students to develop their critical thinking skills with a different and exciting investigation each day. Whether you are interested in Science, Technology, Engineering, Art or Maths, there is something for everyone in each topic we explore! Topics include simple coding, sustainability, transport and engineering, chemical reactions, animation and architecture. 

On this course, students will learn how to:

  • explore topics using the discovery-based process: Focus, Detail, Discovery, Application,

Presentation and Link

  • approach problems from a number of angles and think outside the box to find solutions
  • work collaboratively as part of a team to solve real-world problems
  • engage in the reflective process to critically review their own work and make use of this to make adjustments and improvements
  • develop 21st Century skills including communication, digital literacy, collaboration and leadership, creativity and innovation

 

Course length: 15 hours

This course is for: Secondary Students & Primary Students:

 

STEAM for Primary Students – Suggested Modules

  1. Movies & Animation
  2. Architecture: Getting Skyscrapers to the Sky
  3. Flying Machines
  4. Boom! Chemical Reactions
  5. Alternate Transport

STEAM for Secondary Students – Suggested Modules

  1. Stop-Motion Animation
  2. Architecture: Smart Cities of the Future
  3. Comics & Superheroes
  4. Music & Sound
  5. Air Pollution: What Can We Do?

 

Erasmus+ Key Priorities

  • Digital Transformation

Environment and Fight Against Climate Change

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